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World Atlas

Field Region Archive

Player-facing records for known nations, travel routes, Academy hubs, Purge-era ruins, and current mission regions.

This atlas excludes locations the squad has not discovered in play.

Current Campaign Records

Squad 0198 Field Map

LocationStatusNotes
Mantodean AcademyHome BaseTraining academy, cadet registration, recall beacon infrastructure, and digital training spaces.
Menea HarborVisitedArrival city, smugglers, warehouse encounter, and harbor worker complications.
Atria ForestVisitedCamp events, shadow rift corruption, and the shadow scorpion boss incident.
Svigia OutpostActiveUnder-construction outpost led by Raven. Current staging ground near ruined Svigia territories.
Kaite CavernsActive MissionWhispering Entry, Pool of Silent Reflections, Hollow Nest, Dripping Chasm, and Crystal Grotto.
Known Nations

Countries And Powers

RegionTypeGovernmentNotes
AyeleenCountryAyeleenic KingdomFounded by followers of Ayelette. Zealous in faith, quick to intervene against perceived blasphemy, and one of the nations least devastated by the Purge.
HuatlanCountryHuatlan EmpireRemnant of the old Huatla Empire. Claims reform after the Purge, though its military posture and discrimination toward Fauna remain major tensions.
PaxatanCountryFauna Tribal CoalitionHill- and mountain-filled homeland of the Fauna. Natural defenses and isolationism protected it from many outside wars.
SvigiaCountry / Ruined TerritoryNone knownFormerly a region of warring tribes roaming mineral-rich mountains. Since the Purge, tribal remnants and ruined territory have drawn Ayeleen's attention.
GokiaRuined CountryNoneFormer technological giant opposed by Ayeleen and coveted by Huatlan. Believed destroyed during the Purge.
LintiumiaRuined CountryUnknownCold northern land once tied to Gokia. Believed destroyed during the Purge, especially around the Frozen Maw.
LaurumFragmented CountryUnknownKnown for expeditions into the Endless Ocean. Some towns reportedly survived, but no central government remains.
NorumCountryNorum RepublicFormer farming nation that defended against Huatlan incursions. Direct contact is limited, but reports suggest its republic remains intact.
Tale'NoraIsland CountryMaelstrom CrownIndependent storm-wreathed island nation protected by razor reefs and living tempests. Rarely makes contact beyond its domain.
Cities And Institutions

Settlements, Academies, And Outposts

NameRegionTypeNotes
Ayelette's LandingAyeleenCapitalCapital built atop the mythic point where Ayelette began creation. A major restoration hub and funding center for Mantodean Academy.
Mantodean AcademyAyeleenAcademyCenter of Ayeleen's military and exploratory training, and one of the few institutions where non-traditional technology is openly studied.
MeneaAyeleenPort CityPrimary trade hub between Huatlan and Ayeleen, known for a massive lighthouse visible across the Bright Sea.
PalotiaAyeleenPort CityFormer major trade hub between Ayeleen and Paxatan. Now a quieter fishing city after strained relations and trade shifts.
Svigia Guard PostSvigiaFortressAyeleen guard post at the known passage through the Boundless Mountains between Ayeleen and Svigia's ruined territories.
Ayeleen Restoration CampSvigiaFortress / Field CampAyeleen forward base for research and restoration in ruined Svigia, including study of Purge-era Tears and shadow-scarred lands.
HuatlaHuatlanCapitalVast imperial capital built in layered rings of walls. Survived the Purge largely through military might.
Huatla's PassageHuatlanPort CityFortified trade hub between Huatlan and Ayeleen. Foreigners, especially Fauna, face danger beyond the port districts.
Drexa AcademyHuatlanAcademyHuatlan's answer to Mantodean Academy. Strict, military, and associated with darker or more forbidding practices.
TallberdaPaxatanCapitalCapital of Paxatan and primary point of contact with the outside world since the Purge.
Travel Regions

Seas, Mountains, And Routes

NameTypeNotes
Bright SeaSeaBody of water separating Ayeleen and Huatlan. Nicknamed for the beam of Menea's Lighthouse.
Carnuba SeaSeaNamed after colossal Carnuba creatures once known for sinking fleets when provoked. Travel has been sparse since the Purge.
Boundless MountainsMountain RangeMountain range separating Svigia from Ayeleen. Hostile terrain and tribal warfare made passage dangerous even before the Purge.
Ironcrag BeltMountain / Industrial RegionMineral-rich mountain chain exploited for ore and elemental resources before the Purge. Destabilized by localized Tears.
Aerisfall HeightsHighland RegionSteep ridges and thin air surrounding the Spire of Winds, known for atmospheric instability during the Purge.
Endless OceanOceanVast oceanic expanse Laurum tried to explore with experimental ships and aether engines.
Purge-Era Sites

Ruins, Tears, And Sacred Ground

NameTypeNotes
Hollow MeridianRift ZoneMajor ley-line convergence beneath former Gokian territory. The largest Tear opened here, and Pyrrhus Menethil made his final sacrifice here.
AshenreachVolcanic RegionVolcanic crucible between Huatlan and the Ironcrag Belt. One of the first major Tears erupted here during the Purge.
Sunken GorgesRifted CanyonsNorthern Norum canyons carved by elemental collapse during the Purge.
Spire of WindsMountain SpirePeak near Aerisfall Heights, once associated with storm manipulation and weather redirection.
Deepwater ChasmOceanic ChasmMassive undersea rift off the coast of Laurum, associated with ghost-lights and disappearing ships.
The Frozen MawGlacial RiftVast glacial chasm in Lintiumia where a core Tear erupted, helping collapse the region.
Dawnbreaker SanctumSacred SiteSanctified basin where Pyrrhus Menethil underwent the Dawnbreaker Trials and the Dawnbreaker Blade was forged.
VaelostCity RuinsOld World jewel that fell in two nights during the Purge under relentless Shadow assaults.
Opal HallsCrystal RuinsMagnificent complex crystallized by elemental surges. Rumored to be a labyrinth of razor-sharp formations.
CrownspireCapital RuinsFormer capital of Gokia, sunk when underlying ley-lines collapsed.
Shadow RealmOtherworldHidden plane beneath or alongside the material world, source and prison of the Shadows before the Tears were sealed.