Art & productionProduction proposal
Scope cuts in order
Working design. New events, appearances, mechanics, and political details remain proposals. See canon ledger.
If the slice costs too much: remove camera rotation; reduce outfit variants; simplify lighting; reduce province count; replace free-roaming hubs with illustrated menus; reduce optional battles. Preserve the link between battle, governance, and relationships. That link is the game's identity.
First validate and refine The Old Road's two-scale sprite presentation. Then extend the same rule/event contract into a small Cinderford encounter with approved named-character art, more units and terrain. Keep the world map and full job tree behind that acceptance gate.
Source document: 03-production-plan.md