MELEE STUDY 07 · REBUILT POSES
Commit to the cut.
A short wind-up. A decisive strike.
One recruit, interchangeable equipment.
Four distinct body poses, a fast cut and a short recovery. Sword, axe and mace use the same body artwork. Equipment appears during the attack; select “Body only” or turn off the hit effect to inspect the motion.
The attack poses
SELECTED RECRUIT & FACINGAll four facings
MALE LEFT · FEMALE RIGHT↙ Southwest Front · left
↖ Northwest Back · left
↗ Northeast Back · right
This replaces the rejected long-gesture study. The motion is inspired by FFT’s compact sprite combat; timing here is authored for Ascension. This is an animation review, with weapon-specific weight and final sprite cleanup still open.
Body + equipment pack ↓Animation GIF ↓Pose timing + grips ↓Walk & idle preview →
Motion reference & asset notes
Reference: Square Enix’s FFT: The Ivalice Chronicles gameplay trailer. Original recruit poses were generated for this project, then exported to 64 × 64 body cells. Weapon poses are stored separately on a fixed pixel grid; playback does not tween the limbs or continuously rotate the equipment. No FFT sprites are used in this preview.